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Planetary annihilation titan gameplay
Planetary annihilation titan gameplay





planetary annihilation titan gameplay

Huge with extremely high metal resources. Valhalla is a metal planet that obviously does not exist in real life.

planetary annihilation titan gameplay

So I tried to strike a balance between playability, scale and fun. I picked and chose the one's I've included for gameplay purposes and due to the limits of both the engine and my own computers resources. Note: Yes I know I haven't included every moon for every planet. Gas Giants: Jupiter, Saturn, Neptune, Uranus Moons: Moon, Europa, Ganymede, Titan, Charon (Maybe I should rename earth's moon Luna instead of simply Moon?) Smashable bodies (Rockets Required): Mercury (5), Earth's Moon (3), Respawnable Asteroid (1), Pluto (5), Charon (3)

planetary annihilation titan gameplay

#PLANETARY ANNIHILATION TITAN GAMEPLAY LICENSE#

But at the same time I took some artistic license for gameplay purposes, balance and variety.Ĭelestial Bodies Included: Mercury, Venus, Earth, Mars, Asteroid 1, Jupiter, Europa, Ganymede, Saturn, Titan, Neptune, Uranus, Pluto, Charon, Valhalla Some of it I "tried" to get planets to be representative of their real counterparts (ie size and appearance but not orbits). This is a map of our solar system in 3 variants. I even saw it go as low as 31% at one point but mostly hovered around 51% and 41% late game. Even on my 2600K, late game with thousands of units the simulation will slow to 50% an lower. But even if you do have 24GB or memory or more, you'll need a decent CPU to push. But if at least a little bit more memory than 16GB you should be able to run it. Even on my system I have run into issues where it will completely populate my 16GB of RAM late game with 10 opponents. Today I thought I would share it in case anyone else was interested in it. I originally made this map about a year or 2 ago and I've had a lot of fun playing on it.







Planetary annihilation titan gameplay